Personal code projects

Hey, everyone, Here are some personal projects related to Pipeline at Gitlab and Github for your enjoyments Best, My Gitlab Landing Pag...

2011年8月4日 星期四

Quick Light Rig UI -- Create or Duplicate Lights using Curve or Poly mesh

This is still an ongoing project. The goal of this python script is to help me quickly build some interesting light rig(mostly for background lighting) quickly by locating lights at a curve's CV or a polymesh's vertices. For example you can build a stadium type lighting by creating a curve from the edge of the roof (using Maya's Convert->Poly Edges to Curve tool) then use this tool to locate the lights that follow the shape of roof, instead of create and locate each light individually. 








DL_quickLightUI.py

1 則留言:

  1. i was thinking if there is a need for putting gobo on a rig, how would you manage the coordsys?

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